Jason Abucot
An aspiring Software Engineer & Game Developer

A bit of backstory...
Having grown up playing games, it only felt natural for me to pursue a career in game development. However, given the vast differences between playing a game and creating one, many people are often deterred from following this path.
Luckily for me however, when I started programming at 17, I could immediately feel a spark, something that ignited my passion to create and further my skills, beit in software creation or games.
Tools & Technologies I've used | |
---|---|
Python | Comfortable |
Unity/C# | Comfortable |
Git | Familiar |
C++ | Familiar |
Java | Familiar |
Flask | Familiar |
HTML/CSS | Familiar |
Javascript | Familiar |
Docker | Learning |
Here's a collection of some projects I've completed

Sudoku
This implementation of Sudoku created in Unity utilizes a backtracking algorithm in order to solve the board, allowing it to discern between correct and incorrect guesses. In addition to that, support for Sudoku strings was implemented, allowing for the input and use of custom Sudoku puzzles.
View code here
Chatroom Site
This is a chatroom style website I created using Python. It utilizes websockets to provide realtime communication between users and is able to authenticate users via an external authentication API that I also created using Python and Flask. Although seeming relatively simple, working on this project from conception to production taught me a lot about how to effectively divide a project into manageable chunks and helped improve my ability to turn an idea into a working product.
Try it out
View code here
